type: object properties: id: type: integer description: The ID of the server. example: 1 uuid: type: string format: uuid description: The UUID of the server. example: "9910a3c8-d5b6-428f-8d5d-7bfa4db3ea8e" uuid_short: type: string description: The short UUID of the server. example: "9910a3c8" enabled: type: boolean description: Indicates whether the server is enabled. example: true installed: type: integer description: Indicates whether the server is installed. example: 1 blocked: type: boolean description: Indicates whether the server is blocked. example: false name: type: string description: The name of the server. example: "CS 1.6" ds_id: type: integer description: The ID of the game server provider. example: 1 game_id: type: string description: The code of the game. example: "cstrike" game_mod_id: type: integer description: The ID of the game mod. example: 7 server_ip: type: string description: The IP address of the server. example: "172.17.0.8" server_port: type: integer format: int32 description: The port number of the game server. example: 27015 query_port: type: integer format: int32 description: The port number of the game server query. example: 27015 rcon_port: type: integer format: int32 description: The port number of the game server rcon. example: 27015 game: type: object properties: code: type: string description: The code of the game. example: "cstrike" name: type: string description: The name of the game. example: "Counter-Strike 1.6" engine: type: string description: The engine of the game. example: "GoldSource" engine_version: type: string description: The version of the engine of the game. example: "1" online: type: boolean description: Indicates whether the server is online. example: true